We are currently creating an educational game which would appeal to children studying key stage 1. We are in a group of 5 and so far things have been developing really well. The game that we were given to design is called Missing Arrows, and currently the object of the game is to form small words by shooting down bubbles/balloons from the sky with your bow and arrow.
I say "currently", because we have been through many ideas and iterations and every aspect of the game subtly changes, or perhaps I could call it "evolves" into a more refined concept. Each day we have new ideas which work better than the previous one, or ideas which are too good not to add.
Even though this is a tiny game in comparison to the massive hits that companies like EA or Blizzard release, it still gives you an appreciation of how long game development and design can take. Having said that, Duke Nukem Forever better be amazing considering they've been developing it for roughly 14 years. Fingers crossed.
Hi, do you want to update the development and also your thoughts on some of the readings that you have been doing recently.
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